• Compositing
  • Motion Design
  • AI Work
  • UX Motion Design
  • Broadcast
  • ABOUT

FrictionFX

Daniel Kamhaji

  • Compositing
  • Motion Design
  • AI Work
  • UX Motion Design
  • Broadcast
  • ABOUT

Salesforce Dublin Lobby

Eight 4K animations created for the

Salesforce lobby in Dublin.

Their characters were transformed

into puffy, fluffy clouds drifting

through the sky.

The process used SD 1.5, IP-Adapters,

AnimateDiff, and ControlNet Depth

Anything inside ComfyUI.

Draft 3D animations were created and

comped in After Effects against cloud

plates, then used as input for AI motion

and style transfer.

The final renders were brought back

into After Effects, where additional

3D elements were composited into the

scenes using newly generated depth maps.

A strong example of using AI as part of

a real production pipeline — not as a

prompt slot machine or credit vacuum.

I Know Kung Fu

A one-day exploration of Bernini’s Video Edit model, running locally on an RTX 5090.

For this test, I remixed several classic shots from The Matrix using “The NeoBorg,” a custom character reference built from a detailed character sheet. The sheet gave Bernini enough visual information to maintain the character across multiple camera angles and scene setups.

The model feels surprisingly flexible, with strong prompt adherence and promising motion-transfer behavior. Character motion transfer is only one possible use case, but this first round opened up a lot of ideas for future experiments.

Created with ComfyUI and Bernini.
Character sheet created with Flux2 Klein Edit.

De:Programmed

Exploring motion transfer

and video-to-video workflows

using ComfyUI and Wan 2.2 Animate.

Cyborg characters were created

with Flux 2 Klein.

Generated locally on a PC

with an RTX 5090.

Underwater Exploration

This underwater exploration was created

locally in ComfyUI using Flux 2 Klein

and LTX 2.3.

Reference images were interpreted and

regenerated, then processed through an

optimized LTX 2.3 workflow.

Rendered locally on an RTX 5090

workstation.

Skeletal

An experiment using Wan2.1 Mocha inside Comfy Ui, to replace the model with an anatomical skeleton model. It uses advanced masking techniques and Pose controlnet to work its magic.

Adobe After Effects to Edit and Color Correction and Finish

Created in Comfy Ui, Locally on a PC with a 5090.

Severance Dance Scene in clay

The Severance Epic Dance scene in clay.
This was a little project I started as I was experimenting with a Model Merge that was shared by mastermind inner reflections. Its a Wan Vace | Phantom model merge allowing VACE to have no strength of the phantom embeds which improves character consistency and prompt adherence. I was working with 3 different characters across over 20 shots. Some difficult scenes involved characters crossing in front of each other, which caused the characters to try to morph switch. I used Flux Kontext and Qwen to make the severance rooms out of clay. Custom Controlnet setup that blends Line art with Pose to help tell Wan how the camera moves. Finished in AE.

Done in a couple of days using my local 5090 PC with comfy ui.
This project was just for fun and for learning these new tools.

We Are Activated

We Are Activated is an experiment in high detail and character consistency leveraging the Wan 2.2 Animate model in Comfy Ui. Completely generated in one day using Comfy Ui // Wan2..2 Animate // V2V locally with one Pc

Exploration in how far I can push live action details with character consistency using ComfyUi with Wan 2.2 Animate V2V together with clever prompting and character design.

Comfy Ui | Wan2.2 Animate | V2V | RTX5090

Finishing, editing and color correction in AE.

The Motorist

The Motorist is an action sequence of a high speed motorcycle chase scene. Completely generated in one day using Comfy Ui // Wan2.1 14B // I2I locally with one Pc

Exploration in how far I can push each live action based, fast action scenes using ComfyUi with Wan 2.1 I2V together with clever prompting.

Comfy Ui | Wan2.1 | I2I | RTX4080

Finishing, editing and color correction in AE.

Tai Chi Animals

Animals practicing Tai chi in nature Series.

Comfy Ui | Stable Diffusion 1.5 | Controlnet | Segment Masking | IP Adapters | AnimDiff

This set up is taking advantage of the newly released Animate LCM that dramatically speeds things up by reducing the sampling steps needed.

The background and characters come to life via the IP Adapters and Prompts from just still images. Its all comes together in the first pass, creating shadows, reflections, animating the ambient details such as the ocean waves and creek water.

@PXLmotion

Skater Girls

Inspired by these stylish longboard Skaters, I wanted to put some shots through some of the Comfy Ui Workflows I have been building. Created a quick edit in Ae, some light rotoscoping of each shot and got to designing a look for these in Comfy.

Comfy UI | Stable Diffusion 1.5 | AnimDiff | IpAdapters | Loras | Controlnet | FaceDetailer.

music: Dopamoon - Who Says (Bolivard Remix)

Skaters: Ana Maria Suzano & HyojooKo

@PXLmotion

Robot Dancers

Inspired by the incredibly talented dance choreography from @ztato and her crew. I created this dance video to the thumping beats from this awesome Afro/French band I love, Tshegue - Na Boyi.

Created using SD1.5 in Comfyui. IpAdapters and Loras are assisting with the look and character design, Controlnet is dialing and capturing the movement and environments, Upscaled to HD with A1111. Edited and finished in AE.

Comfy Ui | AnimDiff | IpAdapters | Loras | Controlnet | FaceDetailer

Cyborg Studies 01

CyborgLab - Test#X245

The cyborgs are back!

Testing out a new Comfy Ui Workflow I created to gain separate influence and control of the character and background. Based on Segmentation masking, separate Ip Adapters and Controlnet for the video input and consistency. For me, it is about bringing the Comfy workflow and the power of Stable diffusion into a usable and realistic production pipeline.

Comfy Ui | Stable Diffusion 1.5 | Controlnet | Segment Masking | IP Adapters | AnimDiff

@PXLmotion

Cyborg Studies 02

Cyborg Studies #2

Created with Comfy Ui Stable Diffusion 1.5

Applying Controlnet Loras and IpAdapters to create the look, and using Controlnet to extract the motion and input details

@PXLmotion

Crochet Wonders

A Christmas Ai Miracle:

Crochet Animals come alive :)

Running live action animals and transforming them into crocheted characters that come to life.

Comfy Ui | AnimDiff | IpAdapters | Loras | Controlnet | FaceDetailer.

@PXLmotion

Green Screen Anime Dancer

Study using a Green Screen Dancer for my video Input to capture the dance and apply it to a Ghibli inspired character on Green, to then be composited in post to any background.

Created in Comfy UI | Stable Diffusion 1.5

@PXLmotion

Underwater Paradise

Created in Comfy Ui | Stable Diffusion 1.5

Using AnimDiff, Text2Vid this was created using Prompt Scheduling, where you can direct what happens, when, by frame Prompting.

@PXLmotion

Salesforce Dublin Lobby

— view —

I Know Kung Fu

— view —

 A one-day exploration of Bernini’s Video Edit model, running locally on an RTX 5090.  For this test, I remixed several classic shots from  The Matrix  using “The NeoBorg,” a custom character reference built from a detailed character sheet. The sheet

De:Programmed

— view —

De:Programmed

Underwater Exploration

— view —

Underwater Exploration

Skeletal

— view —

Skeletal

Severance Dance Scene in clay

— view —

 The Severance Epic Dance scene in clay. This was a little project I started as I was experimenting with a Model Merge that was shared by mastermind inner reflections. Its a Wan Vace | Phantom model merge allowing VACE to have no strength of the phan

We Are Activated

— view —

The Motorist

— view —

The Motorist

Tai Chi Animals

— view —

Tai Chi - Animals

Skater Girls

— view —

 Inspired by these awesome stylish longboard Skaters, I wanted to put some shots through some of the Comfy Ui Workflows I have been building. Made a quick edit in Ae, some light rotoscoping of each shot and got to designing a look for these in Comfy.

Robot Dancers

— view —

Robot Dancers

Cyborg Studies 01

— view —

 CyborgLab - Test#X245   The cyborgs are back! Testing out a Comfy Ui Workflow I created to gain separate influence and control of the character and background. Based on Segmentation masking, separate Ip Adapters and Controlnet for the video input an

Cyborg Studies 02

— view —

Crochet Wonders

— view —

Green Screen Anime Dancer

— view —

Anime Green Screen Study

Underwater Paradise

— view —